How can I make an object stationay but only when touched by a specific material?
The object should be allow to move freely when touched by characters created with different material, but when touched by a specific one, the object should remain in his actual position.
In that way, I’ll can make the object to get Ghost when touched by the specific character, and that’s great, But Is there a way to mantain the object as solid (when touched by) while it’s actual location keeps entirely constrain?