I got a little robot I’m making for a game in Unity. I’m not too good at using physics in Blender, I understand this is probably something super simple, but how would I go about making his antenna bob back and forth while still staying attached to his head? This is what his antenna looks like, unfinished.
I kinda just want it to wave back and forth as he walks, no animation, I want it to move dynamically. Would I use a soft body for the antenna? But then how do I bake the physics for Unity?
Thanks in advance