How to make particle flow exactly like this wrapping around object?

Reference Video



Thank you~

I would use geometry nodes.

you can delete random points and things like that.

interesting method, but do you know the path/curve wrapping around the object like the video (reference link on post).

One way is with extra curve objects addon “spirofit” option.

I am sure there are more setups with geometry nodes for something similar if you search.

it might work, thanks i will try this first.