How to make this in blender?

So I saw this on twitter and i thought it was pretty cool and was wondering how to make it in blender


it seems straight forward, plane > displacement > wireframe modifier, but how do i have lines be only in one direction? do i use a material to mask out the lines i don’t want?

Hi,

Instead of a plane with wireframe modifier, I would start by creating strip lines (with a plane scaled to almost zero on one direction, and an array modifier)
And then use the displacement (In 2 directions, vertical, and allong the strip lines)

See you ++
Tricotou

2 Likes

Thanks! That was surprisingly easy

I know this issue is resolved, but I’d like to share a shader I made that tries to emulate that effect.

Blend file:
http://pasteall.org/blend/index.php?id=51915

2 Likes

Oh that’s really awesome, thanks for the blend file

No problem :smiley_cat: