I have an object of a tree and a car in my scene that take to much attention so I want to make them more transparent so you’ll be able to tell they are there but that they are not the main thing to look at.
How can I achieve this goal?
In the tree object I have two materials, so I can mix shaders with the transparency shader but the result is not so good in term of looks. Also that wouldnt work with the car beacuse it has dozens of materials and its not a good solution to go and change each individually + It might not look good as with the trees.
Thanks for the help
Image reference for shading ant result: (this method isn’t applicable to the car object because it has lots of materials)