I can mirror a cube but it looks not good when it is a rotated cube.
How to do that I now do shift D then S and Y -1
Blender 2.83.9
Just want to mirror with short keys for a better workflow.
I can mirror a cube but it looks not good when it is a rotated cube.
How to do that I now do shift D then S and Y -1
Just want to mirror with short keys for a better workflow.
I believe you could just use the mirror modifier, no?
Here is the manual page that describes its use:
Go into Edit Mode. Hit: A. Shift D. S. X X (or Y Y). 1. -. Enter.
Then maybe: A. Mesh > Clean up > Merge by distance.
Or just switch to Local Transform Orientation. Stay in Object Mode and follow your procedure.
Your shortcuts: , 6 (Shift D) S Y 1 - Enter
Nope does not work
X X is wrong does this not work
Had to change the pivot point then I can use the mirror modifier.
I have no idea how to mirror with short keys I thought normally it was Shift D S X -1 enter.
The reason it doesn’t work in your first post is because you have:
Transformation orientation: Global
Transform pivot point: 3D cursor (which is at the world origin)
You want:
Transformation orientation: Local
And then you have to move the 3D cursor to the center (at least on the Y axis) of your new cube. The easiest way: Tab into Edit mode, select one of the vertices on the inner open edge ring, Shift S - Cursor to selected.
Then select your half cube. Shift D to duplicate. S to scale. Y for the Y axis. 1 to preserve volume. And then the minus sign (-) to flip. Enter.
The Mirror Modifier uses the Object Origin not the Pivot Point (which could be the same depending on how the Pivot Point is set). Unless you use a Mirror Object, which then uses that Origin.
This copies on the y axis but did not mirror the object. The pivot point was set to cursor
And the local origin was set to the centered cursor.
Thanks for explaining .
I know you’re confused why it is not mirroring. It should mirror. I don’t know why it is not. My best guess was that the negative sign wasn’t registering.
That should happen if you hit G to Grab, Y for Y axis, then 1 , and minus sign.