i am trying to model a ghost! something that looks like the on the logo of ghostbusters.
or if you don’t know that, i’d like to make sthg that looks like a white blanket flying, with two holes, for eyes!
how can i make such a thing? (here is an example of what i mean… see this site…
www.goldpointghosttown.com (the small image on the right)
thank you very much, in advance…
uhm, maybe add a bit of glow to it, drop the alpha level, have it a greenish white, what more do you need to know?
er… no, i am not the one who made the ghost at the site! i am trying to make a clone of it (or sthg similar). how can i create it (from scratch)?
thank you very much
Sure, that’s what we were saying…
Take a plane, subdivide 2 or three times, press subsurf, set it to 3 or so.
Start moving vertexes untill you’ve got a decend ghostly shape.
Give it a sick greenish emitting and alphaed material.
Duplicate the mesh
Rise up SubSurf (4?)
Convert this latter to a mesh CTRL+C
Add a Halo material to this
For Eyes, use a texture on the alpha/emit channels
P.S. (will post an example here if you’d like)