I was wondering how to model a pencil?
I was trying few things and it worked to certain extent but then there were again questions on my mind about certain things
So let me ask how to make a transition from 6 sides poly to a circular sharpened surface?
I did it by bevelling the 6 sided area. But it still creates a kind of light edge flow feel on the sharpened surface of pencil.
Whereas in case of a real pencil, you can see that the sharpened area is really smooth and circular form beginning to the point of tip