How to model a rag?

Hi,

I’m trying to create a model of a Molotov cocktail . The bottle is no problem off course but the rag is not goind very wel.
I tried playing with a cloth modifier but the mesh just won’t ‘fall’ in a normal shape. What would be a good approach of doing this? any tutorials that deal with wrinkled rags/cloth ?

tnx
RDG

I’ll assume that you’ve checked out YouTube cloth tuts so I won’t mention them. If you play around with the cloth parameters I’ll bet you can eventually get something that works for you – might take some time :slight_smile: Have fun!

i might try posting this under the simulation section?

Hi I ended up sculpting the rag and adding some hairs for realism
[ATTACH=CONFIG]470420[/ATTACH]

Hi I ended up sculpting the rag and adding some hairs for realism
[ATTACH=CONFIG]470420[/ATTACH]