I need to know how to model something like a string or a rope. It needs to be animatable (heh, everything in Blender is animatable). I was thinking of using curves (bezier), but I can’t figure out how to rig it. Thanks in advance.
I did a little bit of searching for this, but couldn’t find anything…
Ah the array modifier, how come I haven’t messed around with this yet? I had to convert the modified mesh to an unmodified one first before parenting to the curve. Anyway, thanks, I figured it out.