How to model better organic transitions? fine sanding

Hi community,

I’m slowly getting closer to my modelling goal, but I’m still missing the finishing touches in a few places.

As you can see, I’m working on wings…I’m still bothered by the fact that the edge loops don’t quite fit harmoniously to the mesh…I could select every single edge loop and rotate it slightly, so that it becomes a more homogeneous mass…but maybe you have other tips on how I can model the edge loops or the whole mesh even more harmoniously and organically?
Is there a great function?
First of all, thank you for your answers and ideas. :slightly_smiling_face:

You can always delete the edge loop and rebuild it with knife tool as you like.
Or maybe better first rebuild, then remove.
Something like:

Ok great,
It’s a good method to start with.
Only with the curves, some things could get lost, but that helps me for now. Thank you! :slightly_smiling_face: