How to move baked particles?


I wonder if there is any way to move object with baked particles and force particles follow moved object? When I move object then particles stay in the same place. If I link whole group then I can see particles and can move whole group with particles but when they stay in the same position while render. So they are following group as expected but only in 3d window.

The short answer is ‘NO’.

I don’t think even animating the emitter effects particles that have already been emitted in an earlier frame.

I can move whole linked group with baked particles in 3d view, but they are in original location while rendering. Looks like a bug.