How to move uv's without ruining material

So I got a mesh that needs some manual tweaking. Problem is whenever I move my uv’s there’s a line that appears cause the uv’s are no longer properly aligned.

Is it even possible to move textures in a direction cause its in the wrong spot without making seams appear form the slightest movement?

Toggle your Correct Face Attributes checkbox before moving

does that adjust uv’s next to it?

didnt work, it had nothing to do with what I was doing so it had no affect

atttach the file please