# How to open a .mesh file in Blender?

**URL:** <https://blenderartists.org/t/how-to-open-a-mesh-file-in-blender/677803>\
**Category:** Basics & Interface\
**Created:** [October 27, 2016, 8:26am UTC](https://blenderartists.org/t/how-to-open-a-mesh-file-in-blender/677803 "2016-10-27T08:26:15Z")\
**Posts on this page:** 1\
**Showing post:** 6

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**Author:** ![JohnVV](https://blenderartists.org/user_avatar/blenderartists.org/johnvv/32/16040_2.png) [@JohnVV](https://blenderartists.org/u/JohnVV)\
**Post date:** [October 27, 2016, 3:15pm UTC](https://blenderartists.org/t/how-to-open-a-mesh-file-in-blender/677803/6 "2016-10-27T15:15:38Z")

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install the plugin

> **[johnzero7/XNALaraMesh](https://github.com/johnzero7/XNALaraMesh)**
>
> XNALaraMesh - Blender addon Import/Export XPS Models, Poses

  
and seeing as the image locations are hard coded to locations NOT in that rar file  
you will need to re add the images and normal

PS  
the "normal " maps are not made from a real heightmap or mesh

but are converted from the SHADED!!! textures  
they are PSEUDO normalmaps

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