How to paint stable on mesh?

Guys if i go far away of mesh it paints wide, if i paint closer it paints thicker. Can’t i paint stable ?

This is when im closer to mesh.

this when im far away. Check UV editor u will understand. i don’t want to paint in different scales . I want stable.

Choose “3D” in “Brush Settings” > “Texture” > “Mapping”. Then you can resize the texture itself with the size options below …

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