Hi, for me, rigging is one of the most difficult feature in blender to learn, and I don’t know how to parent thigh bones and the chest bone to one root bone, please help.
I don’t want to use external item like Empty for the parent, but I want to use bone inside the armature, just like everyone do. Because you just press Alt G or Alt R then the bone is reset.
I’m sorry, I didn’t posted a simplified things because sometimes when I show my real project then people have an awesome idea about my project.
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Edit: The root bone (tail) is inverted because I hide the relationship lines then I didn’t notice how it should be.