So that’s the question. I’d like to have, let’s say, a moving flag. I’d like to have a flag whose pole I can wave around and have the flag itself be dragged along with the pole.
I tried to assign all the flag (the subivided plane with “cloth” applied) vertexes to a group and put it in the armature modifier for the flag, but didn’t work. When I try bake the plane just falls of as if pinned by nothing. I also tried to set some pinning along with the armature but nothing seems to happen. The farthest I could go was to move the armature in pose mode and have the flag follow doing weird and unnatural deformations as if colliding with something invisible.
Here are some screenshots for beginning and end of baked animation.
Thanks in advance.