How to place a texture in each tile

Hi all, can you please tell me. I have a procedural brick texture and how can I put a texture in each part of it. That it would be normally stretched without distortion, I would also like to control its UV inside each tile.

Impossible to say without seeing your node setup

I have the task of making a sidewalk, from a particular tile, imitate the texture of protsedernoy tiles long and not wanting, but I would like to take the texture of the tiles and place on each tile created Brick Texture.

You may wanna have a look at:

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That’s the best I could have hoped for! Cool