Vertex Parent an empty to the player: camera_hook
parent the camera to the camera_hook
write a script so the cam hook can detect if it’s near floor then stop the empty and set it’s position to nearest hit location.
got working example here:
Vertex Parent an empty to the player: camera_hook
parent the camera to the camera_hook
write a script so the cam hook can detect if it’s near floor then stop the empty and set it’s position to nearest hit location.
got working example here: