Thanks in advance to anyone who can help me with this issue, I have done a lot of reading but can’t find anything that combines all of the factors together with what I am trying to do.
I have a movie clip that I have tracked and masked a part of, as well as a smoke simulation. My goal is to have the smoke look like it is emitting from the palm of the person in the movie clip.
I masked around their thumb in the hopes that the thumb could look like it is appearing in front of the smoke, with the rest of it coming from the palm behind it. This photo is a scaled down simulation where the smoke isn’t as prevalent, in my ideal scene there would be much more smoke but when it gets close to the thumb the effect obviously doesn’t work unless it goes BEHIND the thumb and likely the index finger as well.
No matter what I try the thumb is either behind the smoke, pure white mask, absent, too dark, or not blending in front of the smoke. I attached the node setup below.
I am new to masking but I thought if I expanded the feather greatly near the part of the thumb closest to the palm, that it could be partially over the smoke and the other part blended better with the smoke. I am not sure if this is the correct approach even if I could get the plan to work. Any help with this stuff is greatly appreciated, have a good day.