I’m creating several objects on separate blender projects, for exporting them to a opengl software I wrote for a virtual world (computer graphics exercise).
For previewing the position of the objects, I create a ‘world’ project that links all objects and create a proxy for them, so I can position them at the scene.
The problem is, when I update one of the projects, the ‘world’ project gets out of date.
While searching for an answer, I found several mentions that I need to protect the data I that I want synchronized, so that projects using that object can’t change then. What I could not find is HOW do I protect data on a project. Several posts talk about protection the ‘bone layer’ with Ctrl-Click … but, I just don’t get it, and , I tried Ctrl Clicking everywhere without any success.
What I want, is to protect everything except for the object position.
My apologies if the question is too trivial, I new to blender.
Thanks in advance.
Regards