Hello eveyrone. I have applied “Scale and rotation” to my object. Now I am having issues that are most likely to be explained by my object being rotated in Z axis very very slightly. How can i check that object rotation in world? I have apartment house part that is supposed to connect to each other. Length is 16 meters and missalignment in the end is like 2 milimiters. Thats like 0,00x angle. Unfortunately game renders it in a way that make such mistake quite visible.
I have tried to fix it for few hours, but without success. Rotation is only thing that explains it imo.
I have tried ALT+R, but it does nothing to my test object rotated by 45 degrees at world… rotation is at 0, like after “apply”