Hi,
Just so you all know, even noobs in blender are at this point more experienced than me, so please don’t be hatin!
When I open Blender, I start off with a cube, I stretch it a bit, here and there, and when I click on the add modifier wrench, and click on add modifier, then I choose Subdivision Surface, then my cube gets rounded on the edges, witch I want, but the cube still stays there, and when I stretch the cube, my “body” stretches with it.
I need to know how that can be removed.
Using the latest version of Blender, 2.68
