Okay this is driving me crazy, ive google this a few times but i can only find this for old blender…
How do i remove animations from a skeleton, or NOT export some of them as FBX.
Im importing my models with animations into unreal engine 4 and it grabs everything and i mean everything with animations! maby i wanna add 2 animations to my character well then i need to import all of my 52 animations again, takes about 10 min to load in Unreal, then i need to go through all of them in unreal and pick the 2 i actuly wanted and remove the 50 ones i already have…
How do i export specific animations!? or reomve them from my armature! please help me!
