How to render a complete scene with dozens of objects as a wire frame?

I am aware of the wire material and then duplicating the objects + scaling (shrink/flatten) them. But how to render a complete scene with let’s say 100 objects? Scale every object manually?

There is no need to scale every thing to fit, just move the camera back until every item fits. As for wire frame image, you can just need to snap a screen in Edit mode. Or may be render with Edge enabled for Toon?

I think you misunderstood me. The problem is if you duplicate the object, you need a little offset between the wire object and the real object, or the real objects overlaps the wire at some areas. That’s why you have to increase the volume of the wire object. Obviously it’s too much work to scale every single object in a scene just for a simple wire render. But I’m sure a lot of people have done this in an easier way already?

http://www.blendtuts.com/2010/08/how-to-render-wireframes.html

check out the 4th method… might help

Randy

Yes it definitely does help! Unfortunately doesn’t solve the unclean edges at some mesh parts. But at least it’s not as much work, thanks :).