These are frames taken from an old C4D anim that I made. I’ve re-made the scene from scratch in Blender, and the final, fully textured renders are much better than the C4D one. However, it’s a progressive animation going from wireframe to final. Whilst I can render the final (not shown here), and using workbench, I can get close to the solid wireframe, I’d like to know exactly how to reproduce these in Blender (for the whole scene, and so I don’t want to have to start adding a wireframe modifier to everything).
Any help. I’ve played with the freestyle, but never used it before and getting lost. Cycles 3.0 cycles-x build.