How to render Volume light with transperant backround (cycles)?

Hi all,

i tried to render a volume light with transperant backround but failed.
in the viewport is everything visible but not in render.
just hit f12 to see the result by yourself.

Thanks for helpVolume_light_example.blend (666.8 KB)

Read this.

Increase the density.

Thanks for the Info.
Higher density is no solution in my case.

For your posted blend it works, it makes it visible in F12 render.

yea but what settings you use to avoid to seeing the whole volume cube?
so it looks like in the render viewport