I was wondering if a camera moves, and one uses an environment texture, is it possible to adjsut the scale of the ‘virtual’ sphere in which the image is projected ?. Sometimes the images are not on the right scale.
I tried to rescale them with the node to rescale textures, as woould work with normal but textures on objects. but it didnt seam to work for me on the environment ‘sphere’, i say ‘sphere’ because i dont the right word for it, perhaps its horizon.
PS, i dont want a flat image pane that wouldnt work out nice with camera movement / shadows.