I create an expulsion so my particle system has the following settings:
End frame = Start frame + 1
I mean the value of the end frame is one frame larger than the value of the start frame.
Life time = 6
velocity = 8
Those settings create an expulsion starting from the start frame. What if I need this expulsion to start at frames 10, 50 and 100? Is it possible to Restart the expulsion?
I can’t animate the start frame or the life time. Animating the number of particles doesn’t work.
Hi and thanks for the reply. What I can get or understand from the provided link is that I should add multiple particle systems for the same object to create multiple bursts or expulsions (1 particle system per explosion) and it is impossible to do it with a single particle system to save computing time. Am I right?
it looks like it’s the simplest way to do it, yes… in the link Zeauro says you could be able to do it with one unique particle system and with a texture / colorramp that would control it, but I’m not sure how he does it…