I’m used to rigging with empties but for this I think I might need bones which I’m not too clued up on.
Here’s a few pictures of the problem I have.
The red line represents slide 1, the blue is slide 2, and the orange is something that would be great if it would only face forward regardless of the position of the arm.
What’s the best way to do this? I’m not sure I want to do a stretch-to constraint because while the second arms are metallic, they will be rusted and textured so I don’t want any stretching going on.
I could probably do this with empties and constraints but when it comes to animating there are a few problems, such as putting locks on positions but the cursor can still travel and this messes up timings.
Any help would be appreciated.