After creating ‘Pumping Memory’ a showreel of a machine I build and posted the model on blendswap I got a few requests for a tutorial on the constraints I used on the gears (links to blendswap and showreel at the bottum)
In this tutorial I will show you how to make different types of links between gears using constraints. We’ll go into the copy rotation-, and transformation constraint.
After this we’ll create a controller object to control your entire machine and make it really easy to control and animate. I will also show you how to create a cyclic never-ending animation using the cycles modifier and the graph-editor.
showreel of the original machine:
Blendswap for the machine: http://www.blendswap.com/blends/view/66794