How to Rotate child camera about axis (i.e. set up vector)

Hello,
Imagine a scene with an empty placed at the origin. A camera situated away from the origin is parented with the empty. Now the camera always points towards the origin when I move it – great. Is it possible to rotate the camera about the axis going from camera to origin? I.e. change the orientation of the camera but still have it point towards the origin.

Thanks in advance,
LoZaR

Just tried it for my scene. Workt with rotation of the camera around the z-axis with N-Button and extrapolation mode for the IPO to give a continous rotation.

Couple of ways:

  1. In addition to making your camera track the empty, which you already did, you can make the camera the child of the empty. Rotate and ipo the empty, and the camera should circle it.

  2. Create a circle path; make the camera a child of the path. Click the CurvePath? (CurveFollow?) button in the Animation button settings of the curve. Adjust the path length to fit the desired cycle of 360o of rotation. You may have to hit PowerTrack in the Anim buttons for the camera.

Ok thanks for the quick replies.
The N-Button method works great for my humble needs at the moment - cheers.

LoZaR

yet here is another old thread lol