I have question. We are trying to rotate object which are used in rigid body simlulation.
Here is the example from Cinema 4D.
We are trying to achieve similar results in Blender. The think is that for me there is no way how to rotate object like in a Particle system along their axes, since Particle system is not collaborating with rigid body simulation.
Do you have simple ideas?
https://www.dropbox.com/s/vo3jb3qkvoqn4ry/mars_rigid_6.png0250-1100.avi how to rotate this objects? Very slowly.
Thank you :).