Say, I have a range of signals coming in from the serial port to the computer (or usb) and i wish the signals to direct the game engine in blender. How can I do this? Can I use sockets and IP port addresses? Blender offers many different “sensors”, but I don’t know what they all do. Maybe I can use one of them to communicate with another program that I’ll write in C (which reads the voltage values from the USB and pass them on somehow to blender). Any help would be appreciated.