I’ve got two questions to ask about my game I’m creating with Blender.
(1) - In my game, since it spans across several missions, I would like to be able to have a save option implemented. Is this possible in the BGE?
(2) - Also, I will probably be offering maps and other content for download for the game. How would I “insert” this content into the game–after it’s been created as a .exe?
Thanks for you help!