How to save edge or face selection as an attribute available for geometry nodes?

Vertex groups are not always working on low poly geometry when you need to select quads separated by only one quads, or only 3 edges of a quad etc. So I wonder how could I write edge or face selections as integer attribute for example with a selection name?

This addon includes a function which makes creating names vert, edge, face attributes simple.

You can then use that as a value for selection in your nodes.

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For completion, the builtin functionality is in mesh data properties, attributes panel. Attribute editing is done through “set attribute” operator (F3, type set attribute).

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Thanks guys

Hadriscus wow. that simple.