Vertex groups are not always working on low poly geometry when you need to select quads separated by only one quads, or only 3 edges of a quad etc. So I wonder how could I write edge or face selections as integer attribute for example with a selection name?
This addon includes a function which makes creating names vert, edge, face attributes simple.
You can then use that as a value for selection in your nodes.
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For completion, the builtin functionality is in mesh data properties, attributes panel. Attribute editing is done through “set attribute” operator (F3, type set attribute).
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