I’ve always wondered if this was possible to do in Blender. For example, say I have a group of boxes scattered around that make up one object. I want to scale those boxes up but if I select all their faces it will scale them from their group center. I want to basically scale each of the boxes from their own center. The only way I know to do this is to take each box and scale it one at a time. But this becomes time consuming when dealing with very complex groups and objects more complex than a box. How can I do this? Thanks!
Are these boxes in one mesh or are they seperate meshes? If its all in one mesh you can try selecting all faces and then pressing “alt s” instead of “s”. This should do.