I’m making a procedural flower in geo nodes and the petals are intersecting with themself, how can I union boolean instances after instances on points?
Place a “realize instances” node after the instance on points node, and a mesh boolean node following it. Check self on the mesh boolean node.
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You’d need to look in wireframe or x-ray mode to see a difference.
What is your expectation?
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If booleans work as expected, they shouldn’t make a visual difference. Perhaps this isn’t exactly what you’re looking for. Can you please elaborate on the issue?
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Booleans only work on objects with thickness- flat planes like yours can’t be Booleaned
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