How to set up logic bricks for diferent character behaviors without repeting animations cicles? (if i press a keybord sensor more then once).
Hi there everyone. Iam facing some problems during making the logic bricks set up for animations.
Iam using armatures and i defined two modes for a robot i created, aircraft and walk mode. When i press a keybord sensor i want to switch between this modes whithout repeat the animations if for some reason the user press the same button again. The ideia is to mantain the character under walk mode or under aircraft mode and have animations cicles to represent the switch between both modes.
Right now iam trying to replace the mesh with an add object actuator without sucess. My main problem is that blender doesnt replace the mesh after executing the animation cicle for transforming the robot and i can´t make Blender execute an action just once. Maybe there is a way to lock a play action actuator in a certain frame and then creating a cicle for retourning the other pose?