(Sorry this could be a tldr moment but I am having issues with this so if you have the time Id appreciate some advice.)
Hello all I’m looking to build a rig that is more physics based but then helped by the animator to fine tune the motion when it gets out of hand, I built a basic design I had a idea for ( it isn’t done up correctly yet its just eye candy), the rings are to act as zones which when the tail enters they start to add a slowing effect to the tail and gradually have it return to its flopped down position. The reason for this is that I need to build one that will allow me to “forget about” the motion of the tail whilst I work on the rest of the body. It also would have it set up so that when its placed on the floor it will “flatten out/relax” and rest on it.
Ive been hoping that something like this already existed but I haven’t found anything similar that I can use in blender 2.5 (I found out about pyppet recently for 2.49 which looked very similar to how I was planning on building mine)
I understand that this is a complex rig but I figure it could also be very useful for everyone looking to give a natural flow to the animation whilst not having to spend hours fine tuning the movement by hand. I hope to use this to create more rigs that could be used to control twists in arms, thighs even possibly breasts.
One issue i think some people will say is that you will have to use softbody, however I cant seem to get the motion without deforming the mesh quite a bit in some cases. I know I have holes in my animation skills so if anyone knows where I can get the right (up to date!) information on building something like this I would be very grateful.
To summarize:
I need the knowledge to build a tail that can do 3 things.
1: Rest in a down position but also move when the hips or body turns automatically.
2: Go into a rest position when the character sits down or crawls on the ground, but still capable of wiggling about when the character moves in a bent or crawl position.
3: Return from a rested mode back to a flopped down version when the character stands up and has the tail off the ground.
Thank you all who read all this till the end 
Attachments
Test tail rig.blend (663 KB)