Initialy meant as documentation for EEVEE shaders package, but if you skip the first part until 2:10 then it’s a tutorial. It shows how you can mix normal maps and use one of the normal map as mask for the other.
Initialy meant as documentation for EEVEE shaders package, but if you skip the first part until 2:10 then it’s a tutorial. It shows how you can mix normal maps and use one of the normal map as mask for the other.