So I was following this guide
I have barely used cycles. The guide shows how to setup a Dota 2 model in blender using cycles. Using Colour, mask and normal. Most of the provided dota 2 assets have these.
A lot of the assets are not provided though and you have to extract them. Once they are extracted There is 4 image files to make the material. Colour mask, specmask, detailmask and normal. What is the correct way to set these up with Cycles.
I’ve attacehd the blend file. The model I extracted is on layer 2. Its setup exactly how the model on layer 1 is righ tnow