How to simulate and texture a blanket over any asset

In this series, you will learn how to create a blanket and simulate how it interacts with another asset using basic cloth simulation techniques in Marvelous Designer.
Also, we will learn how to texture the blanket and how to add small hairy particles to achieve a photorealistic look.

To know more information about the BSDFs Shaders, you can click the link below, from CGCookie:

To download the blanket with textures and particle settings in it, grab it from my Gumroad:

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Part 1

Part 2