Hi:
Here is the solution with Marvelous Designer: [link]
Is it possible to do it with blender (e.g. cloth simulation)? So that by applying different magnitude of force, we get different outcome shape of the tie?
Thanks
DS
Hi:
Here is the solution with Marvelous Designer: [link]
Is it possible to do it with blender (e.g. cloth simulation)? So that by applying different magnitude of force, we get different outcome shape of the tie?
Thanks
DS
Hello
is this a “Game Engine” related question?
Moved anyway.
Bye