Hi everyone! I’m working on a project in Blender where I need to create a realistic lipstick application effect on a character’s lips. I’ve tried using Dynamic Paint for this, but it didn’t give me the smooth and natural result I’m looking for. The paint turned out patchy, with red and black splotches, and adjusting the brush and canvas settings hasn’t resolved it.I’d love to hear about any methods that can help me achieve a realistic lipstick application effect on lips. Whether it’s with Dynamic Paint (if there’s a way to improve it) or a completely different approach.I’ve attempted Dynamic Paint with the lips as the canvas and the lipstick applicator as the brush. I’ve adjusted resolution, UV mapping, and added a subdivision surface modifier, but it still looks jagged .I’m using Blender 4.2.1 LTS.
Any advice or alternative techniques for achieving a realistic lipstick application effect would be highly appreciated! Thanks in advance for any tips you can