I could do it in the previous Geometry nodes with Attribute vector math, and then multiplying the position with 1,0,0 (for x axis).
But the new system with fields and all seems to be different. Could you please tell me how to do it now.
I could do it in the previous Geometry nodes with Attribute vector math, and then multiplying the position with 1,0,0 (for x axis).
But the new system with fields and all seems to be different. Could you please tell me how to do it now.