Hi dear members of the forum. I use Blender long time ago, but I’m totally new with the Game Engine.
In my game (similar to Bomberman in the pic), they’ll be 20 different stages, with 10 different maps each one. All maps from same stage uses the SAME objects (bombs, items, blocks, etc) and only difference are blocks arrangement basically.
I did all objects in a Scene called ‘Objects’. And did Stages in Scenes called Stage01, Stage02, etc… and put in each layer the different arrangement of how blocks will be organized.
My question is, how can I spawn an object from a scene (‘Objects’) to other scene (‘Stage 01’)? As u can see in the pic, in the actuator ‘edit object’ says I can add objects from other scenes, but when PRESS PLAY, nothing appears (until I put in the same scene).
- I know I can do this by making ‘linked copies’ of all needed object from one scene to other, but for me makes no much sense copy same object so many times (20 stages x 10 maps = 200 times same object), is there and easier and cleaner way?
Thanks a lot to all for your valuable help.