Hello, I’m wondering how to take an already created object and split the entire thing into about 100 small squares. I’ve seen a lot of splitting in half but I’m looking for a way to mass split a whole object into many smaller pieces. Is this possible?
Hi, you can split your mesh into cube-like parts using the following technique:
- Here is your mesh:
- Add a small cube:
- Add Array modifier to it 3 times with offsets
- 1.001, 0, 0
- 0, 1.001, 0
- 0, 0, 1.001
-
Now you have 3d cube array:
-
Put your mesh inside:
-
Apply Boolean modifier to your mesh (Intersect, Object=your 3d grid):
-
Select your mesh, go to edit mode, select all, press P&separate by loose parts:
-
Go to object mode:
-
select all pieces, click Object, set origin, set origin to geometry:
-
You can move pieces freely now:
and
Another options:
- Explode modifier
- Cell Fracture addon
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Thanks! This was more detailed than I was expecting to get. Worked like a charm.