Hi dear members of the forum. I’m making a game like Bomberman, and I’m having problems with the explotion mechanics. The explosions are like “PLUS sign (+)”, and stop if touch a hard block, or level wall limits (bomberman pic).
I made for testing purposes an explosion that expands each side individually like simple animation (pic 1,2) but I don’t know how to STOP when hit or touch something, cause it goes through (pic3). I would like after the explosion starts, to stop then touch, for example, the red block or red material.
I did with the logic bricks (pic 4) but doesn’t work (I forgot screnshoot, when fire touch red block, object ends). What can I do? Any suggestion (without python)??? Thanks.