I am a somewhat experienced Blender user and I’m just getting back into Blender again
I have been having problems with the movement of the character in a game I just started on yesterday. I settled on using servo for it, but I have a problem where if you walk into a wall and then stop, the character bounces back. I have tinkered around with anything I could think of to fix this problem, but nothing works.
So, my plan is to, in Python, completely stop the object from moving upon the release of the key. That way the character won’t bounce off the wall. I don’t want to disable the object’s dynamics though. That’s just about the only way I could think of fixing it. If anyone else has other ideas, please tell me.